LCD
Description
This object is being used to talk to ‘LCD’ hardware components.
App Builder Object
Drivers
In Ports
Position | Name | Message Type | Description |
---|---|---|---|
1 | Send to Display | Trigger | The trigger which is writing the stored string to the connected hardware component. |
2 | String | String | The string which is stored in this object until “Send to Display” is triggered. |
3 | Column Position | Number | The column position on the display where you want to position the cursor. |
4 | Row Position | Number | The row position on the display where you want to position the cursor. |
5 | Home | Trigger | Reset the cursor to the beginning of the display. |
6 | Backspace | Trigger | Remove one character on the display. |
7 | Clear | Trigger | Clear the display. |
8 | Show Cursor | Digital | Enable to show the cursor on the display. |
9 | Blink Cursor | Digital | Enable to show blinking cursor on the display. |
10 | VT-100 String | String | The VT-100 String that you would like to sent to the display. (https://vt100.net/docs/vt100-ug/chapter3.html) |
Out Ports
Position | Name | Message Type | Description |
---|---|---|---|
- | - | - | - |
Properties
Name | Description |
---|---|
Object Name | The name of the object on the canvas. |
App Mapping Description | When a hardware object requires mapping, this description is shown when the mapping function has been opened. |
Multiwidget | Decide wether or not this hardware object can be mapped to single or multiple hardware components. |