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Table of Contents |
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Introduction
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Internal Message Type |
The Joystick Message Type is OBJECT based. Represented by an Object with X,Y and Z axis were Z is the button of the Joystick.
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Example Data
{x:50, y:10, z: true}
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Converts to
Message Type | Data |
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Convert uses only the Z axis (Button) | |
Always triggers | |
prints the values of the 3 axis | |
Directly converts and prints out x,y and z values |
Info |
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Any Signal that is not mentioned on the table above should not be able to convert |
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Debug View
In the Debug View values can be written to or read from the drivers on the Builder Base directly.
Info |
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The Joystick is broken up into two Analog and one Digital signal for the current driver implementations. |